» Mon Nov 19, 2012 7:32 am
Hmm I never used Activate Parent in my mining experiment and it worked exactly as intended, I just used Linked Ref. I would try setting up the mining node with the ore vein and the furniture, then ONLY linking the furniture to the vein, and the vein to the furniture. I think the way Bethesda did it is just to link the furniture to the ore vein. Make sure that the mining furniture AND the ore vein both have unique editorIDs, which you will have to edit in the render window.