Name:
Papyrus Assembly package for Sublime Text 2
By:
Cipscis (Mark Hanna)
Version:
1.5
Description:
This is a package for Sublime Text 2 that makes it easier to view Papyrus assembly files (file extension .pas). These files can be generated in 2 ways:
* Running the Papyrus compiler with either the -keepasm or -asmonly command line arguments. The former compiles the script but keeps the assembly file, whereas the latter does not compile the script and only generates the assembly file.
* Running the Papyrus assembler with the -D command line argument to disassemble a compiled script (file extension .pex).
Papyrus assembly can be converted into fully compiled Papyrus scripts by running it through the Papyrus assembler. A build system is included in the package to make this easy.
Installation:
Extract the "Papyrus Assembly" folder into the Packages directory for your Sublime Text 2 installation. This directory can be opened easily by selecting "Preferences > Browse Packages..." in Sublime Text 2.
That's it. Now you should be able to open files with the .pas extension in Sublime Text 2 and they'll automatically use the syntax highlighting I've defined.
A build system for disassembling compiled Papyrus files is also included in this package.
Update:
< 1.4 to >= 1.4
If you're updating to version 1.4 or higher from a version prior to 1.4, you should also delete the following file from your Packages/User directory:
Disassemble Papyrus.sublime-build
1.4 to 1.5
If you're updating from version 1.4 to version 1.5, you should also delete the "Compiled Papyrus" directory from your Packages directory.
Uninstallation:
Just delete the "Papyrus Assembly" folder from your Packages directory to uninstall this package.
If you've also installed the "Disassemble Papyrus" build system for decompiling scripts, then also delete the "Compiled Papyrus" folder from your Packages directory.
Use:
To assemble these files into fully compiled scripts, press your "build" keyboard shortcut (Ctrl+B or F7 both work by default) or select "Build" under Tools. For this to work, either "Papyrus Assembly" or "Automatic" need to be selected under Tools > Build System.
To use the "Disassemble Papyrus" build system to generate assembly files from compiled scripts, open up the compiled script in Sublime Text 2 (it should have a file extension of .pex), just run the build system either from "Build" under Tools or via the keyboard shortcut. Either "Disassemble Papyrus" or "Automatic" should be selected under Tools > Build System.
If either of the build packages doesn't work right away, you may need to alter them to match your Skyrim installation directory. Open up the relevant *.sublime-build file and edit the path to match your Skyrim installation directory.
Generating Assembly Files:
If you're a Sublime Text 2 user and a Papyrus scripter, you probably already have the Papyrus build system set up, thanks to the instructions on the Creation Kit Wiki. If not, I suggest you do that now - http://www.creationkit.com/Sublime_Text_Setup
In order to easily generate Papyrus assembly files, I recommend you manually edit your ScriptCompile.bat file (in the "Papyrus Compiler" folder in your Skyrim installation directory) to include the -keepasm command line argument.
Assembly files are generated in the same folder as the compiled script, not the source.
Here is the usage information for the Papyrus compiler as reported via its -? command line argument:
Usage:
PapyrusCompiler
Papyrus Assembly package for Sublime Text 2
By:
Cipscis (Mark Hanna)
Version:
1.5
Description:
This is a package for Sublime Text 2 that makes it easier to view Papyrus assembly files (file extension .pas). These files can be generated in 2 ways:
* Running the Papyrus compiler with either the -keepasm or -asmonly command line arguments. The former compiles the script but keeps the assembly file, whereas the latter does not compile the script and only generates the assembly file.
* Running the Papyrus assembler with the -D command line argument to disassemble a compiled script (file extension .pex).
Papyrus assembly can be converted into fully compiled Papyrus scripts by running it through the Papyrus assembler. A build system is included in the package to make this easy.
Installation:
Extract the "Papyrus Assembly" folder into the Packages directory for your Sublime Text 2 installation. This directory can be opened easily by selecting "Preferences > Browse Packages..." in Sublime Text 2.
That's it. Now you should be able to open files with the .pas extension in Sublime Text 2 and they'll automatically use the syntax highlighting I've defined.
A build system for disassembling compiled Papyrus files is also included in this package.
Update:
< 1.4 to >= 1.4
If you're updating to version 1.4 or higher from a version prior to 1.4, you should also delete the following file from your Packages/User directory:
Disassemble Papyrus.sublime-build
1.4 to 1.5
If you're updating from version 1.4 to version 1.5, you should also delete the "Compiled Papyrus" directory from your Packages directory.
Uninstallation:
Just delete the "Papyrus Assembly" folder from your Packages directory to uninstall this package.
If you've also installed the "Disassemble Papyrus" build system for decompiling scripts, then also delete the "Compiled Papyrus" folder from your Packages directory.
Use:
To assemble these files into fully compiled scripts, press your "build" keyboard shortcut (Ctrl+B or F7 both work by default) or select "Build" under Tools. For this to work, either "Papyrus Assembly" or "Automatic" need to be selected under Tools > Build System.
To use the "Disassemble Papyrus" build system to generate assembly files from compiled scripts, open up the compiled script in Sublime Text 2 (it should have a file extension of .pex), just run the build system either from "Build" under Tools or via the keyboard shortcut. Either "Disassemble Papyrus" or "Automatic" should be selected under Tools > Build System.
If either of the build packages doesn't work right away, you may need to alter them to match your Skyrim installation directory. Open up the relevant *.sublime-build file and edit the path to match your Skyrim installation directory.
Generating Assembly Files:
If you're a Sublime Text 2 user and a Papyrus scripter, you probably already have the Papyrus build system set up, thanks to the instructions on the Creation Kit Wiki. If not, I suggest you do that now - http://www.creationkit.com/Sublime_Text_Setup
In order to easily generate Papyrus assembly files, I recommend you manually edit your ScriptCompile.bat file (in the "Papyrus Compiler" folder in your Skyrim installation directory) to include the -keepasm command line argument.
Assembly files are generated in the same folder as the compiled script, not the source.
Here is the usage information for the Papyrus compiler as reported via its -? command line argument:
Usage:
PapyrusCompiler
http://skyrim.nexusmods.com/mods/24009
Hopefully some of you find this useful

Cipscis
EDIT:
Updated to v1.1:
- Added syntax highlighting for semicolon line comments outside of code. These comments are generated in disassembled files generated by the assembler, not assembly files generated by the compiler
- Fixed terminology for assembly files generated by the assembler - should read "disassembled", not "decompiled". Renamed "Decompile Papyrus" build system to "Disassemble Papyrus"
EDIT:
Updated to v1.2:
Added ARRAYFINDELEMENT and ARRAYRFINDELEMENT array operators
EDIT:
Updated to v1.3:
Added JUMPT (JUMP if True) instruction
EDIT:
Updated to v1.3.1:
Made highlighting case-insensitive, so highlighting is also applied to disassembled files, for example
EDIT:
Updated to v1.4:
1.4 - 26th September 2012
Added blank syntax highlighting for compiled Papyrus and updated "Disassemble Papyrus" build sytem. This means *.pex files can be opened in Sublime Text 2 and the "Disassemble Papyrus" build system will automatically be used. This build file has been moved from the "User" directory into its own package.
Added blank syntax highlighting for compiled Papyrus and updated "Disassemble Papyrus" build sytem. This means *.pex files can be opened in Sublime Text 2 and the "Disassemble Papyrus" build system will automatically be used. This build file has been moved from the "User" directory into its own package.
Cipscis
EDIT:
Update to v1.5:
Added highlighting for escaped characters in strings. In particular, this prevents strings containing a double quote (escaped as \") from causing issues with strings not closing correctly.
Combined both "Papyrus Assembly" and "Compiled Papyrus" into a single package, as there was no benefit to separating them.
Removed case sensitivity from non-code assembly markup.
Removed inappropriate entity labelling to fix symbol search.
Added highlighting for incomplete lines for when you're writing your own assembly code.
Combined both "Papyrus Assembly" and "Compiled Papyrus" into a single package, as there was no benefit to separating them.
Removed case sensitivity from non-code assembly markup.
Removed inappropriate entity labelling to fix symbol search.
Added highlighting for incomplete lines for when you're writing your own assembly code.
Cipscis