Event OnDying(Actor akKiller)Self.RemoveFromFaction(PsiNecroFaction)Self.RemoveFromFaction(PlayerFaction1)Self.SetRelationshipRank(Game.GetPlayer(), 0)PsiNecroQuest.ActiveSpirits = 0EndEventEvent OnDeath(Actor akKiller)Self.RemoveFromFaction(PsiNecroFaction)Self.RemoveFromFaction(PlayerFaction1)Self.SetRelationshipRank(Game.GetPlayer(), 0)PsiNecroQuest.ActiveSpirits = 0 self.Delete()EndEvent
From my understanding the player should only receive the letters when someone they have a relationship dies so I have tried setting the ghosts relationship with the player back to 0 in every way I can think of when they are dying or when they die.. But it is apparently still not working from what I have been told. Perhaps the players that are telling me this simply are using an old version of my mod but I ask and they say they are using an up to date version so I'm going to assume they are telling the truth..
Does anyone else know of another way I can stop the letters of inheritance for just this particular actor?
Thanks!