Can you stop letters of Inheritance?

Post » Sun Nov 18, 2012 11:48 pm

Ok in my mod I have created ghosts that can be summoned to help the player, The problem is that when they die the player is receiving letters of inheritance I have tried just about everything I can think of to prevent this and have added the following to the script for the Ghost actors however from what I hear from some players they are still receiving the letters..

Event OnDying(Actor akKiller)Self.RemoveFromFaction(PsiNecroFaction)Self.RemoveFromFaction(PlayerFaction1)Self.SetRelationshipRank(Game.GetPlayer(), 0)PsiNecroQuest.ActiveSpirits = 0EndEventEvent OnDeath(Actor akKiller)Self.RemoveFromFaction(PsiNecroFaction)Self.RemoveFromFaction(PlayerFaction1)Self.SetRelationshipRank(Game.GetPlayer(), 0)PsiNecroQuest.ActiveSpirits = 0	self.Delete()EndEvent

From my understanding the player should only receive the letters when someone they have a relationship dies so I have tried setting the ghosts relationship with the player back to 0 in every way I can think of when they are dying or when they die.. But it is apparently still not working from what I have been told. Perhaps the players that are telling me this simply are using an old version of my mod but I ask and they say they are using an up to date version so I'm going to assume they are telling the truth..

Does anyone else know of another way I can stop the letters of inheritance for just this particular actor?

Thanks!
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Jessica Lloyd
 
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Post » Mon Nov 19, 2012 2:49 am

Try adding them to the WINeverFillAliasesFaction. I had a look at WIKill03 which seems to handle the inheritance letter.
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James Rhead
 
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Post » Mon Nov 19, 2012 4:39 am

Awesome. Thanks! I'll try that!
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Elizabeth Lysons
 
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