You can do this easily in Nifskope.
Expand the bhkCollisionObject branch, highlight the bhkRigidBody line.
In the Block Details change the following values.
Layer - from OL_Clutter to OL_Static
Layer Copy - from OL_Clutter to OL_Static
Motion System - from MO_SYS_SPHERE_INERTIA to MO_SYS_BOX_STABILIZED
Solver Deactivation - from SOLVER_DEACTIVATION_LOW to SOLVER_DEACTIVATION_OFF
Quality Type - from MO_QUAL_MOVING to MO_QUAL_INVALID
Save the mesh under a new name and create a new static item in the CK.