Just created the final dungeon for my mod. After much blood, sweat and tears I'm nearly there! It's done in a WorldSpace because I needed some land to play with. Now, if I set the WorldSpace to "Fixed Dimensions" a couple sections of the dungeon disappear as I presume they are outside of the boundaries of a fixed dimension worldspace (..?). If I untick "Fixed Dimensions" the entire dungeon appears which is great however the land disappears instead! Strangely enough I can still see the stones and grass associated with the land textures and the collision is still there ... just not the texture itself!
Now I know Roombounds don't play all too well with WorldSpaces without Fixed Dimensions ticked and the Creation Kit raises a few warnings about this configuration, however judging from my play testing the Roombounds still seem to be functioning in this state. I just have no idea why the land is disappearing.
Has anyone encountered this before?
If no fix or tweak is available I suppose the workaround would be to copy the entire level to a standard interior cell and use dirtmound objects instead of a real ground, however I would need to rebuilt the navmesh ... something I would like to never do again.
