
So I'm making a cave, and I've noticed the vast majority of cave statics have a normal version, and a Falmer version (eg, there's CaveGHall2Way02 and CaveGHall2Way02Falmer). But, I can't figure out what differences, if any, there are between these two groups.
They look identical as far as I can tell. They all seem to have the same collision, and the same textures.
So, what's the point of them?