A thought on Vamp attacks

Post » Mon Nov 19, 2012 5:38 pm

I have read through a number of threads on the vamp attacks and seen a number of good suggestions. I am, like others, quite worried about this for a new character build since I may end up losing many service providers. (For my level 70 character I lost the Windhelm pickpocket begger and so had to join the Thieves Guild.) Late game it doesn't matter as much since there is little need for money once you have maxed out your armor/enchanting/weapons etc. But early on, these service providers are essential.

Anyway, I had two suggestions.

1) When dragons attack, the Guards yell "Everyone get inside." No one does. Instead, they all seem to have an aggession level of 100 or something and run into the jaws of certain death. :facepalm: Could we get the NPCs to actually follow the Guards' orders?

2) A way to make both the people who love their NPCs and the people who want ghost towns happy: A dialogue option for any NPC that is quest or service related where if we choose it, marks that NPC as elligible to be killed. So for instance, we could have a dialogue option that says "Are you worried those Vampires might strike here next?" By choosing this option it would tell the program that this NPC is allowed to be killed.

It would be something of a chore for those people who want ghost towns to go around hitting this dialogue option with every NPC. But I think it could provide a nice compromise. Plus, you could instantly make sure Nazeem in on the Vampire hit list! :wink:
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