» Mon Nov 19, 2012 8:35 am
Please excuse my pedantry, but I just want to point out the technical meaning of "save bloat".
Something causes save bloat if it causes the save file to continue to increase in size. Of course pretty much everything added to the game is going to cause some slight increase, but it's only actually save bloat if this increase continues and is, to some extent, uncapped.
Of course it's certainly worthwhile trying to do the most with the least resources, but I just wanted to make sure these issues aren't being conflated.
Here's an example of actual save bloat - http://www.gamesas.com/topic/1349327-scripting-savegame-bloating/
Cipscis