I have an idea for a quest where all NPC's in a city become unconscious when my quest stage hits X, and I want them to be back up and acting completely normal as soon as stage Y drops.
How would I go about doing this?
I have no doubt it would be quit extensive, and this is my first quest ever, but I appear to be doing well so far and the quest is already fairly large and complicated. I'm just excited to get this going.
Thanks for any and all help!
Edit: Would it be easier to have two copies of each NPC in the town, and have one load dead, then alter the UI interactions to say that they are unconscious. Then replace them with the living NPC's at the next stage?