I was doing the tutorial (Bethesda Tutorial for Quests from the wiki) for making a quest step by step and everything works, exept one thing. When I come to the part where you got to take up the amulet from the thiefs body to progress in the quest, the script doesn't do anything. Nothing happens when I take up the amulet.
Here is the script:
Scriptname GSQAmuletScript extends ObjectReferenceQuest Property GSQ01 Auto Event OnContainerChanged(ObjectReference newContainer, ObjectReference oldContainer)Debug.Trace ("Function called")If (newContainer == Game.GetPlayer()) Debug.Trace ("Is in inventory") GSQ01.SetStage(30)EndifEndEvent
The debug doesn't show anything either. Please help.

mfg, MrStranded