I have it where no matter who you walk up to, I want to ask them to "Be my friend".
At which point they say, "Sure." and exit the dialogue screen.
Behind the scenes, I wrote the dialogue, that works fine. But in the End Papyrus result script section
I can't figure out how to say:
You that just left.SetFactionRank(MyFriendFaction, 1)You that just left.Additem(MyFriendAmulet, 1)GetOwningQuest().SetObjectiveDisplayed(10) ;This line worksGetOwningQuest().SetStage(5) ;This line works
I could set an alias or so up as blank filler, but how would say assign the person I just spoke with to that temp alias ?
Something like this:
TempAlias = "You that just left"TempAlias.SetFactionRank(MyFriendFaction, 1)TempAlias.Additem(MyFriendAmulet, 1)GetOwningQuest().SetObjectiveDisplayed(10) ;This line worksGetOwningQuest().SetStage(5) ;This line works
My problem is it's not a specific person. It could be any NPC that I talk with. Any help would be most appreciative please. Thanks
I could set an alias or so up as blank filler, but how would say assign the person I just spoke with to that temp alias ?
-Mush-
Edit: I just noticed the topic. "Person" is spelled wrong. (facepalm)