It's working, but it isn't showing in the "Active magic effects" section.
So the question is how to make it visible in this section?
P.S. flag "Hide in UI" is unchecked.
Scriptname GenericCooldownScript extends ActiveMagicEffectImport GameSpell Property CooldownSpell AutoEvent OnEffectStart (Actor akCaster, Actor akTarget) CooldownSpell.Cast(GetPlayer()) debug.notification("CD effect applied")EndEvent