I made arrows with and enchantment to trigger a debug message. But after testing I was not getting my message, then accidently I fired the arrow NEXT to the actor instead of AT the actor and I got my message. So yes my chain WORKS but only if the actor is NOT in the middle of the explosion (not hit by the arrow).

PLEASE TELL ME THAT IS NOT HOW IT IS SUPPOSE TO WORK!!!
If that is the way it is intended to work then the exploding arrows in Dawnguard are useless to do any extra damage if you are only fighting one target.
Please tell me I am still doing something wrong here. Maybe I need a larger explosion radius, I am trying to limit the enchantment to only the actor hit but I am willing to make the explosion bigger and then use scripting to filter out bystanders if that is what is needed. I guess I will try that now...
Yes, I had to make the radius at least 100 units for this to work as "expected".
