Second thread here: http://www.gamesas.com/topic/1385616-the-new-unofficial-creation-kit-bug-list-2/
Critical Bugs are defined as bugs that need fixing, right now. Seriously. These are bugs that make user plugins utterly useless, breaking them and causing major errors in game.
Major Bugs are defined as bugs in which functionality is broken in such a way that there is no effective solution, or the solution is far from ideal. Also includes bugs which can affect user plugins and cause errors in game.
Medium Bugs are defined as bugs in which functionality is broken, however where there are workarounds available in order to circumvent the issue. Also includes repeatable crashes and issues which require a restart of the CK.
Minor Bugs are defined as bugs which are more of an annoyance than a hindrance. These include bugs which are easily fixable and don't negatively affect user plugins.
Game-Side Bugs are defined as bugs which are on the game-side, but which also affect user-made mods.
Bugs http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/ have more information available about the issue. Clicking on the link will take you to a post or topic where the bug is described in more detail.
Bugs highlighted yellow are issues which have been acknowledged by Bethesda, however which a fix has not been confirmed.
Bugs highlighted orange are issues which have been acknowledged by Bethesda, and have also confirmed to have a fix in the works.
Bugs
Bugs
Bugs highlighted red are issues which have been acknowledged by Bethesda, however where it has been confirmed that the issue won't be fixed in the foreseeable future.
http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/ denotes a link to the post where the bug has been acknowledged by Bethesda.
There are numerous bug topics all over the Creation Kit forum, and these get lost so quickly amongst all the general questions and advice topics. Like the Unofficial Skyrim Bugs topic, my aim is to have a centralised topic where we can list the bugs in order for the devs to see, and hopefully fix. When posting a bug, categorise it into one of four levels: Critical Priority, Major Priority, Medium Priority and Minor Priority. This will make it easy to differentiate between a mod-breaking bug, and one where it's only a minor issue. If the issue is linked, it means there's a topic or post that explains the bug in more detail.
Critical Bugs
http://www.gamesas.com/topic/1393656-unable-to-save-a-new-file-in-the-ck/ http://www.gamesas.com/topic/1385616-the-new-unofficial-creation-kit-bug-list-2/page__view__findpost__p__21165038Patch 1.6 has introduced a critical bug relating to dialogue. Attempting to modify vanilla dialogue in any way or creating your own will result in it becoming completely broken, with the audio and lip sync failing to work. It also causes any attached result script to fail to function. This is a very serious issue which affects almost all CK users.http://www.gamesas.com/topic/1345681-navmesh-bug/ http://www.gamesas.com/topic/1345681-navmesh-bug/page__view__findpost__p__20341090http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20325586 http://www.gamesas.com/topic/1343692-color-mismatch-facebody/page__view__findpost__p__20260843 http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20623342http://www.gamesas.com/topic/1344939-things-disappearing-in-the-world/page__st__30 Statics made with the CK version 1.6.89 will not be affected by this.http://www.gamesas.com/topic/1354218-an-open-letter-to-bethesda-regarding-ck/page__view__findpost__p__20414984- http://www.gamesas.com/topic/1345519-creating-new-worldspaceshow-to-get-around-the-broken-ck-features/
http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20321917 http://www.gamesas.com/topic/1351453-gamebreaking-bug-for-worldspaces-bigger-than-4-quads-in-width-thread-2/page__view__findpost__p__20376830 http://www.gamesas.com/topic/1351453-gamebreaking-bug-for-worldspaces-bigger-than-4-quads-in-width-thread-2/page__view__findpost__p__20385300 http://www.gamesas.com/topic/1352988-fixing-the-64x64-cell-havok-bug-for-when-you-just-want-a-bigger-world/page__view__findpost__p__20419923
http://www.gamesas.com/topic/1348239-creating-new-worldspacesdiscussion-thread-3/http://www.gamesas.com/topic/1351617-4-bug-reports-ctd-game-always-looks-for-music-in-the-last-esm-in-the-loadorder-2-ck-crashes-and-1-assert/http://www.gamesas.com/topic/1352907-just-ran-into-a-serious-issue-packaging-mods-for-sw-hope-im-just-doing-something-wrong/ http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20391946- http://www.gamesas.com/topic/1345124-bethesda-can-we-add-actor-values-and-modify-perk-trees/
http://www.gamesas.com/topic/1345724-important-bsas-and-you/ http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20416896- http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20284802
http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20284843 http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20623342http://www.gamesas.com/topic/1348239-creating-new-worldspacesdiscussion-thread-3/http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20290500Moving or rotating any marker (x marker, coc marker, roombounds etc) that's been added in the current plugin (i.e. doesn't have a mod index of 00) doesn't cause the Creation Kit to mark the plugin as changed (* tag). Therefore it seems as if it's saved when in reality your changes will be lost on exit. The CK doesn't even notify you if the plugin should be saved, it just closes without any prompts, causing you to lose any changes made.http://www.gamesas.com/topic/1348553-deleted-objects-show-up-near-00-in-tamriel-worldspace/- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20329939
http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20382957- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20430873
http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20430873http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20430873http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20430873- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20430873
- http://www.gamesas.com/topic/1358353-beta-unofficial-skyrim-patch-thread-2/page__p__20484463#entry20484463
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20527273
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20566006
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20567909
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20580914
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20611951 http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20665816
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20642183
http://www.creationkit.com/Stats_Tab#Noteshttp://www.gamesas.com/topic/1385616-the-new-unofficial-creation-kit-bug-list-2/page__view__findpost__p__21085471- http://www.gamesas.com/topic/1385616-the-new-unofficial-creation-kit-bug-list-2/page__view__findpost__p__21677833
- http://www.gamesas.com/topic/1421042-the-new-unofficial-creation-kit-bug-list-3/page__view__findpost__p__21756522
- http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20282169
- http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20282169
- Duplicating a cell will mark the original cell as modified, give it a *, adding a dirty record to the active file.
- http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20282169
- Havok seems to change speed wildly randomly. This makes it difficult to position things accurately (for example, a dead actor hanging off the top of a wall. He'll fall so fast (less than a second) that you don't have time to adjust him).
http://www.gamesas.com/topic/1345089-ck-steamworks-upload-bug-report-bethesda-please/ http://www.gamesas.com/topic/1345089-ck-steamworks-upload-bug-report-bethesda-please/page__view__findpost__p__20273607- Statics in random exterior cells become invisible in the CK, but still selectable. To correct this, hit '1' to cycle through the visibility toggles until it becomes visible again.
- http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20292075
http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20291504- http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20293273
- http://www.gamesas.com/topic/1346664-topic-info-scripts-non-unique-names/
- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20302041
- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20302527
http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20367809http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20302878http://www.gamesas.com/topic/1346833-how-do-i-make-an-activator/- http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20292446
- http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20292446
- http://www.gamesas.com/topic/1346621-dummy-items-issue/
- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20306540
- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20308842
- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20359881 http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20744024
http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20368435- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20381609
- http://www.gamesas.com/topic/1349924-possible-bug-civil-war-guard-crash/
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20399974
- http://www.gamesas.com/topic/1355335-race-starting-attribute-bug/
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20448583
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20434859
http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20535663- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20574040
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20612405
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20612568
http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20612617- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20622868
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20622868
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20660715 http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20744746
If the navmesh editing menu is open and you select a navmesh from the cell window and attempt to delete it there, the CK crashes.- http://www.gamesas.com/topic/1385616-the-new-unofficial-creation-kit-bug-list-2/page__view__findpost__p__21069069
http://www.gamesas.com/topic/1385616-the-new-unofficial-creation-kit-bug-list-2/page__view__findpost__p__21715887 http://www.gamesas.com/topic/1385616-the-new-unofficial-creation-kit-bug-list-2/page__view__findpost__p__21715887
http://www.gamesas.com/topic/1345462-resizing-the-ck-windows-theyre-too-big/ http://code.google.com/p/altdrag/http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20281388- Opening a perk with multiple perk entries will cause the perk entries to change order on edit.
- http://www.gamesas.com/topic/1345526-removing-grass/ http://www.gamesas.com/topic/1354218-an-open-letter-to-bethesda-regarding-ck/page__view__findpost__p__20414984
http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20289422http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20290971http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20291390- http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20292348
- http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20292446
http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20292446http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20292726http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20293082- http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20293082
- http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20293273
- http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20293299
http://www.gamesas.com/topic/1345715-unofficial-creation-kit-bug-list/page__view__findpost__p__20293353- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20302234
- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20304767
- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20316439
http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20329138- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20329192
- Actors who have the "Starts Dead" flag enabled will often have stretched out arms in the CK when the cell is reloaded.
- As scripts are now handled externally by Papyrus, the "Scripts" tab under Find Text is no longer functional.
- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20358935
- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20382558
- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20382957
- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20382957
- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20383167
- http://www.gamesas.com/topic/1347249-unofficial-creation-kit-bug-list-2/page__view__findpost__p__20384584
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20421270
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20430143
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20430873
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20430873
- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20430873
http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20430873http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20430873- http://www.gamesas.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__view__findpost__p__20714887
- Duplicating a cell will cause any linked roombounds to become unlinked.
- Using Ctrl-F4 to export facial data will not work the first time the NPC is created. The Creation Kit must be completely restarted in order to extract the facial data properly.
You cannot edit Lighting/Climate data if you have the Cell/Worldspace loaded.http://www.gamesas.com/topic/1385616-the-new-unofficial-creation-kit-bug-list-2/page__view__findpost__p__21088421- http://www.gamesas.com/topic/1421042-the-new-unofficial-creation-kit-bug-list-3/page__view__findpost__p__1421042
http://www.gamesas.com/topic/1384861-yet-another-huge-bug-interior-cell-as-a-static-limit/. http://www.gamesas.com/topic/1385616-the-new-unofficial-creation-kit-bug-list-2/page__view__findpost__p__21040486