» Tue Nov 20, 2012 4:20 am
Thanks for the help again. I did run into a couple issues. When I put your post in, the compile mentioned ")" so I tried to both remove it then add some definition.
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Actor Follower = Alias_Nonel.GetActorRef()
Follower.AddToFaction(PotentialFollowerFaction())
Follower.SetRelationshipRank(Game.GetPlayer(), 1)
compile-->required (...)+ loop did not match anything at input ')'
Actor Follower = Alias_Nonel.GetActorRef()
Follower.AddToFaction(PotentialFollowerFaction)
Follower.SetRelationshipRank(Game.GetPlayer(), 1)
compile -->"PotentialFollowerFaction is undefined"
Actor Follower = Alias_Nonel.GetActorRef()
Follower.AddToFaction(PotentialFollowerFaction())
Follower.SetRelationshipRank(Game.GetPlayer(), 1)
compile -->"PotentialFollowerFaction is not a function or does not exist"
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Why does PotentialFollowerFaction not exist?