HazelKill is the Actor property I set up in Papyrus Fragments. The Kill command is part of this...
SetObjectiveCompleted(20)
SetObjectiveDisplayed(30)
Kill(HazelKill akKiller = None)
Should I kill the actor in a seperate stage? Where should I put the script? Is the script correct?
Oops. BTW script doesn't compile with the Kill line added.
Thanks to all.