Scriptname BurdenEffect extends ActiveMagicEffect Event OnEffectStart(Actor akTarget, Actor akCaster) ; Debug.Notification("Magic effect was started on " + akTarget) akTarget.AddItem(Ring, 1, false)endEventEvent OnEffectFinish(Actor akTarget, Actor akCaster) ; Debug.Notification("Magic effect fades from " + akTarget) akTarget.RemoveItem(Ring, 1, true)endEventArmor Property Ring Auto
Scriptname BurdenEffect extends ActiveMagicEffect Event OnEffectStart(Actor akTarget, Actor akCaster) ; Debug.Notification("Magic effect was started on " + akTarget) akTarget.AddItem(Ring, 1, false)endEventEvent OnEffectFinish(Actor akTarget, Actor akCaster) ; Debug.Notification("Magic effect fades from " + akTarget) akTarget.RemoveItem(Ring, 1, true)endEventArmor Property Ring Auto