Quest objectives and targets not showing if quest is not sta

Post » Tue Nov 20, 2012 8:03 am

My main quest is not start game enabled to get around the dialog issue. The player gets a note in another small quest which is start game enabled. Quest objectives show fine. Once the player reads the note he is instructed to find the NPC. This all goes well and once the note is read the main quest starts. No objective shown. Setobjectivedisplayed is used for that stage, conditions are right and the quest is starting and at the right stage.


Has anyone run into this? At first I thought it could be a bad alias but even an objective with no alias isn't working. It seems to be a start game enabled vs. non issue?
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Tom Flanagan
 
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Post » Tue Nov 20, 2012 9:25 am

Well I just made it start game enabled and created the SEQ file with TES5Edit and the main quest objectives still aren't showing up. It looks like I'm doing everything right yet no objectives! HELP!
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Kat Lehmann
 
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Joined: Tue Jun 27, 2006 6:24 am


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