At end game this is incredibly low and almsot worthless. Also I feel that I must be misunderstanding some of the math as I've seen people reportidly doing hundreds of damage with a bound weapon.
Is it that with every perk I place in the 1H tree it increases the damage by the current stat? Ie with a bound sword if I place one perk into the tree and it's base damage is 14 it will then increase to 17 (20% increase yields a 2.8 damage increase). When I place another point into 1H skill tree for damage it will again be increase by 20% but of which value? 14 or 17?
My main reason for asking is that If I can't make conjured 1H swords AT LEAST do 90 damage at end game a piece I wont even bother with them as I intend to use them at end game.
I mean, my warrior with Alchemy and Blacksmithing is already doing 90 damage with a dragonbone mace and he only has 3 points in the 1H and has no enchanted gear to increase damage. (That's also without a potion buff too)
Thanks for reading, replying, etc.