Changes in-game only seen if setnpcweight is executed

Post » Sun Dec 02, 2012 1:14 am

Does anyone know why, once I've edited a character in the CK, like facial features or whatever, these changes are not shown until you target NPC and type setnpcweight #? This would be an ok workaround "if" the NPC didnt revert back to how they were before.

Is there any permanent way to make a CK edit stick?

Many thanks my friends,

CR
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joseluis perez
 
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Post » Sun Dec 02, 2012 3:56 am

One possible explanation may be, that if NPC characteristics are stored in your save, they will trump any changes defined in a plugin, because the save is always loaded last when launching the game. (This can affect many other things also)

You could perhaps try making the changes by running a script in-game as a part of your plugin, so that the changes take effect only after the game has been fully loaded.
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Alexandra walker
 
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