Merchant Class?

Post » Mon Dec 03, 2012 9:23 pm

Okay, thinking of a rocking an Imperial (or any other recommendations for race?) merchant class, which basically consists of skills in Speech, Blade, Light Armour, and Smithing. And to add an element of role-playing to it, he is completely good, and will never profit from stolen goods. I am considering throwing in a bit of Illusion or Alteration, any thoughts on this sort of build? Recommendations? Is it even worth doing?
Thank You! :liplick:
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Steve Fallon
 
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