Regular activators as fast travel teleporter

Post » Tue Dec 04, 2012 7:30 pm

Is there a simple way to make a regular activator behave as a fast travel teleporter like a door does?
I'm trying to make a an indoor button travel to Whiterun using the fast travel function. I found a script that does it but it doesn't use the fast travel method.

Here's the code I found that makes activators travel to a certain spot in the cell but it doesn't work with followers.

Scriptname Tele01 extends ObjectReferenceObjectReference Property TeleportMarker AutoEvent OnActivate(ObjectReference akActionRef)Game.GetPlayer().MoveTo(TeleportMarker)EndEvent

Any help is appreaciated!

I've thought about using door, making it invisible, shrinking it and changing the angle and all that but there's probably a much better way.

OT:What kind of forum is this? Busy or inactive?
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