setAngle doesnt work on player as expected

Post » Sun Dec 09, 2012 5:07 am

I have already used the search and haven't found anything regarding my issue.

The player is in first person and at a predefined spot. I want to disable his controls and alter his view, more specific I want him to look down. Though, some tests have shown that it is only possible to change the z-angle.

Game.GetPlayer().setAngle(40, 0, 0)

This will set the players angle to 0,0,0 as the x axis will be ignored. I have also tried to change the y-axis without success. Is there any workaround? I've been stuck for hours.
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Imy Davies
 
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