The question I was wondering is...
Most of us here have played through Skyrim, , Morrowind, and Oblivion. Now Look at Skyrim, its the most recent, so I will be using it as an example. If you have played through Skyrim, then its relativity easy to tell the game is Big, Im not talking extra large pizza, I'm talkin' Jumbo Party size Pizza w/ 24 slices. In the elder scrolls world, Skyrim can fit about, 9-10 times within its Landscape. Based on that, would we be able to deduce that the world of ESO will be 9-10x Bigger then Skyrim? Now If this is true, it leads to my next question, how will the people over at Zenimax create this? Skyrim alone was huge, but to create the entire world of ES seems quite difficult. More or less, would the world of skyrim scale to be as big as it is in ESO? Or will they tone it down?
What creates a good MMO?
The ability to run around and do anything you want, whenever you want?
If this is true, why is WoW as Popular as it is, WoW is very linear. Can anyone explain to me
what makes a good mmo?
In conclusion, I have to questions that need to be answered, And It would be greatly Appreciated if you would answer them.
What makes a good MMO?
How will they scale skyrim's world to be as big as it is in ESO?