Looking for a particular condition for my summoning spell.

Post » Mon Dec 10, 2012 10:36 am

Greetings!

Well to begin, I've successfully created (well, reverse-engineered) several summoning spells, going through the process of creating their respective NPC(s), attaching them to summoning MGEF(s), as well as adding conditions to their spells, such as "GetLevel" to level restrict certain NPCs to certain player levels, so I would like to think I have some degree of experience with how this process works. However, I am currently stumped on which sort of condition I should slap onto my next spell to produce the desired effect of summoning a single NPC out of a pool of potential candidates. That is, I would like to have a single summoning spell that could summon, say, one out of three specified NPCs chosen at random. I like a bit of unpredictability.

The only way I could think of getting it to work is to add all three NPCs' MGEFs to a single spell and giving them each the condition of "GetRandomPercent", but I was wondering if there was a much "cleaner" way of going about it while also not relying on papyrus scripting, which I am not very comfortable with dabbling into for the time being.

Thank you for taking the time to read my post.
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kasia
 
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