[Question] How to add standalone armor to a mod

Post » Tue Dec 18, 2012 1:29 am

So, I have been scouring the web for tutorials/answer but I ended up more confused than before. Let's say I have this nice (custom) armor retexture of a vanilla armor which I want to give to a particular group of NPCs through levelled lists. How can I add it to my mod?

So far I understood that I should:
- Duplicate and rename ArmorAddOn entries, one for each piece I want to add.
- Duplicate and rename Armor entries, one for each piece I want to add.

Then I went to look for actual textures of vanilla armors to duplicate in the "Textureset" panel and... I didn't find any armor at all. Now, provided I have to duplicate meshes from an existing armor where do I specify that the "new" set of armor should use different textures rather than vanilla? What am I missing?
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rheanna bruining
 
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