Custom Voice Type Isn't Available in Response Text List

Post » Wed Dec 19, 2012 5:59 pm

Working on a custom-voiced follower. I have a separate quest for my Follower dialogue. Adding the first "Follow Me" command and it does show for the Actor correctly in-game. Yet I'm not able to assign a wave file to the Info. My custom voice type isn't appearing in the list when I open up the Response Text. Anyone know why this would happen?

I'm baffled because my voice type works elsewhere. I have a separate Quest for Misc tab stuff, Greetings and such. My voice type appears in the list there no problem.

Granted I haven't been in the CK for about six months so I'm behind on bugs. Not knowing about the http://www.gamesas.com/topic/1417941-dialoguequest-bug-solution/ cost me about two hours--lol! Is there another bug out there? Something like... custom voices will only appear in one quest? Or... are custom voices no longer available on the Player Dialogue tab? :smile:

Guessing it has something to do with the conditions. Been trying to follow Vanilla patterns so the mod will work with things like UFO and EFF. I have the "standard suite" which I stole from Mjoll:
Faction 'PotentialHireling' == 0GetIsID = MyActorGlobal 'PlayerFollowerCount' == 0Faction 'CurrentFollowerFaction' == 0Faction 'PotentialFollowerFaction' == 1GetRelationshipRank [ TARGET ] >= 1

The working Misc quest has no conditions since there is a Quest Dialogue Condition set to my Actor back on the first tab. Sigh. Guess I shouldn't try to jump right back in. Time to do some reading... but if a solution jumps out at you, please share! :biggrin:
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