Running a script right after the race menu has been closed

Post » Thu Dec 20, 2012 8:41 am

I need to alter the player skills once the race has been chosen. I have the script ready but I'm not sure what should I attach it to. Is there a way to detect when the player is done with the race menu? I thought I might attach the script to an existing MQ type quest but I have to take into account alternate starts mods and such. Any ideas?
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Veronica Martinez
 
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