Help on add havok to a Static Game Object

Post » Fri Dec 21, 2012 4:56 pm

is it possible to add havok to a static game object ?
the script works fine with other game objects but does not work with Static objects.

Spoiler
Scriptname GP_TriggerOnce extends ObjectReference Actor Property PlayerRef  AutoObjectReference Property MineWoodbeam01 AutoAuto State AutoStateEvent OnTriggerEnter(ObjectReference akActionRef)    If akActionRef == PlayerRef  MineWoodbeam01.ApplyHavokImpulse(1.0, 0.0, 0.0, 300.0)  GoToState("") EndIfEndEventEndState
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Talitha Kukk
 
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