I'm trying to make a two-handed sword that uses the meshes and textures from a one-handed sword. When I do this, the sword is invisible in the game. I tried to do this by duplicating a one-handed sword and changing it to 2-handed, and by using a 2-handed sword and changing the meshes and textures. Same result either way. So apparently you can't use 1-handed meshes/textures for 2-handed weapons. Why not? What determines whether the meshes/textures are for a one or two-handed weapon/why don't they work when applied to the wrong kind of weapon? How would I have to change them to get around this?