Combat system That Me wish to see in TESO

Post » Wed Dec 26, 2012 10:12 pm

Hi Guys, I usually play TES series as an Assassin as I find it ridiculously cool.
In skyrim, duo weapon was introduced and I pretty like duo blades(2 swords), however I am quite unhappy that duo blades can't block attack which I will find it to be amazing to do that.

Another thing I would like to see is lifesteal effects its like u can wack the enemy and svck back hp per hit... I would like to see this features too as it allows players to continue wacking enemies as part of their hp will be sustained by the lifesteal. Its quite annoyed for an assassin to be drinking pot non-stop as they are too squishy to even tank a few hit when monster start to get incredibly powerful at later lvls. Warrior can have high hp and regen and mages can heal themselves easily but not an assassin as the survive is too low. Maybe u guys can put this features as perks eg . lifesteal % ,% hp regen for warriors , % energy regen for mages or even %hp regen based on energy for mages. I also wish to see that killing a monster helps to give a small hp,stamina,energy recover or maybe u guys can design it as a perk.

I notice that ES series like to use soulgem as charges but it does not benefits players like assassins and warriors as its quite hard to get a gem to charge their weapon. I find it more reasonable for mages to use that as it suits their staffs. I hope to see similar weapons like "Ebony blade" in skyrim being produced as it gives infinite charges and fun using it. Maybe u guys can create the charges to regen itself slowly and even add perks and spells that may help in regen.

I am actually quite glad to hear there is no dragon attack in TESO cus that if u choose to play as a melee it feel kinda bad cus the dragon can wack u and u can't wack him until later of the game u get "dragonrend" shout or wait super long for the dragon to land.

I am quite happy with the kill cam animation in skyrim and wish to see alot more in TESO, more cool animation and some special kill combo. In skyrim the animation are quite limited and I hope to see more variety of kill animation in TESO. Maybe u guys could create a chained combo kill animation. Let say u kill object A , u get a slow-motion effect of the surrounding and object B is beside( with low hp enough for 1 hit kill) which u just click and kill him thus it will show a chained kill animation of u killing 2 object in a row. Maybe u could execute some spin move and just kill few objects in a row, A mage can cast a explosive shot and kill many so its good see a kill animation if he did that and maybe he may proceed within that split second(the slow motion effect) and blast another guy off with the next shot resulting to a chained animation combo. It will be kind of cool to see this as it give the players a killstreak effect which is super satisfying.

I also hope not to see friendly fire in game as it svcks when playing with friends as u might accidently killed ur friends and give u plenty of guilt or maybe some random friends who wack u for fun =.=

I haven seen the revive system yet as I was thinking in the ES series u died and u load the previous saves but this a mmorpg so I dunno where u will revived. Getting killed is svcks but it is even worst if u are given penalty for dying such as reduce hugh amout of gold exp or even weapons .. I hope not to see this in TESO :( I have played left 4 dead and when u died and ur teammate can't save u, u have to wait for damn long till u reach the next chkpoint and this svcks as u can't join in the fun. I hope to see teammates able to revive u during PvE like u see in skyrim where the npc just crawl up and u will only get revived at revive point if all ur teammates died in the PvE LOL . I find this more reasonable :D I hope u can choose whether to revive or wait for team to help u. During pvp ,I haven see the system of how it works but if I die I will like the option to spectate the fight or just revive at revive spot. :)
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Michelle Chau
 
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