Verlet physics

Post » Fri Dec 28, 2012 4:04 am

Adding this to the Skyrims environment robes, armour, clothes, rings, necklaces and hair will make the game so much better. The wind and clothes blowing around will add to the immersion.

Other things that would add to the immersion:
- Water flow based shaders
- Foot prints
- Tidal waves in the north of Skyrim. Further out in the sea. And shore waves in Skyrim. Little flows in and out in lakes. Also at the end of the cliff faces in solstheim, giant waves crashing against the cliffs.

What do you guys think? Any suggestions?
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Sam Parker
 
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Post » Fri Dec 28, 2012 5:33 pm

Yes! I hate when I fall off the Throat of the World and my hair...stays...down? Maybe next gen.
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koumba
 
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Post » Fri Dec 28, 2012 10:22 am

i'm actually surprised they haven't added in capes that take advantage of it. Much as capes are requested it they must have been hard to implement or something for them not to be added

the rings and necklaces seem a bit much though
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Nikki Hype
 
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Post » Fri Dec 28, 2012 6:45 am

They should redo the water all together.. Its too.. Everything.. Especially the rivers.. I can't stress how horrible and rushed the rivers are in skyrim.. And when you look at the waterfalls, you wonder why they didn't change the rivers/streams instead of keeping them the same as the ocean animation..
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Krista Belle Davis
 
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Post » Fri Dec 28, 2012 6:18 pm

What exactly are verlet physics? I am completely unfamiliar with the term.
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Chavala
 
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Post » Fri Dec 28, 2012 7:33 am

What exactly are verlet physics? I am completely unfamiliar with the term.

Its like clothes that move like real clothes would.. I should say cloth but I already wrote that out and I don't really wanna fix it..
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Mrs. Patton
 
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Post » Fri Dec 28, 2012 8:07 am

there is a mod that gives a particular hair some physics, such as hair bounces when you run. It is on a chinese mod site though and i dont remember where, but a particular website full of skyrim mods(not nexus) has the answer.
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sam smith
 
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Post » Fri Dec 28, 2012 10:45 am

Saints row the third have vverlet physics now.
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Georgia Fullalove
 
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Post » Fri Dec 28, 2012 8:15 am

They should redo the water all together.. Its too.. Everything.. Especially the rivers.. I can't stress how horrible and rushed the rivers are in skyrim.. And when you look at the waterfalls, you wonder why they didn't change the rivers/streams instead of keeping them the same as the ocean animation..

the lakes dont look like lakes. Even Oblivions lakes look better. And morrowinds. They should have it clear and fade into murkier water. And it should be still.
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Isabel Ruiz
 
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Post » Fri Dec 28, 2012 6:57 pm

the lakes dont look like lakes. Even Oblivions lakes look better. And morrowinds. They should have it clear and fade into murkier water. And it should be still.

I didn't say the lakes were not bad.. I was just listing which was the worst.. Which is the streams and rivers.. They only flow in one direction.. And if somebody starts commenting about "One-Direction" :wallbash:
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Tina Tupou
 
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Post » Fri Dec 28, 2012 7:47 pm

I think I remember seeing something similar to that in the Skyrim gamejam video. One thing that stood out for me was the physics somehow being used for flail type weapons. Those would be awesome.
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Chloe Yarnall
 
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