I completed one run of Skyrim last December on adept difficultly as I normally do on certain rpg's to take in the story/world first. I remember it being pretty damn easy.. After starting a new play-through on master, I still notice most of the game to be kinda easy until you run into "special" npcs/monsters that you may encounter at the end of a dungeon which will literally two shot my ass. This will make me scratch my head and question the games idea of "difficultly progression" as I just rampaged my way through a dungeon without breaking a sweat to encounter one mob at the end who can kill me in two spells. How do you guys manage to deal with this type scenario while trying to maintain a sense of acceptable progression? In which I mean not resorting to cheesing tactics such as power-leveling a profession before I even reach level 20? Spam the hell out of potions?
I'm currently a level 17 shield/one hand warrior type which focuses one 1 hand/smithing/block/enchanting(haven't taken advantage of yet), and alchemy which I feel are all at adequate skill level for being 17... And it's not like I'm venturing out into the depths of Mordor, these are random caves/dungeons I encounter doing quests and such.
The randomness of the difficultly system in Skyrim just bothers me at times. It's not that a whole dungeon is hard and makes you go "Maybe I should come back later" but just one specific mob that is godly and comes out of nowhere. How do you guys deal with the random spikes?