let me show you what i want to do and if you can please show me how to type the right codes.
Spoiler
Scriptname GetDamage extends ActorEvent OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked)Actor PlayerPlayer = Game.GetPlayer() If akAggressor == Player Debug.Notification(Over Here Need To add code in order to print how much damage done) EndIfEndEvent