[REQ] stamina cost for attacks with meeleranged weapons

Post » Wed Jan 02, 2013 11:16 am

hello guys, i have searched the entire Nexus trying to find a mod that add stamina cost for attacks with meele/ranged weapons to players and if possible NPCs but to no avail :(
i know that Duke's Patrick mod do this but it has much more features that it's not that i don't like but generate too many imcompatibilities (and it's also script heavy)
soo i came here to request if there is some good soul out there that would be willing to do a mod that add this feature from past TES games back to Skyrim :biggrin:

i don't know exactly how it worked in previous TES games but the basic ideia i had for such mod would be that the stamina cost is based on the weapon's weight, just for example:
a sword with weight 10 would reduce 10 of Stamina in each swing
a dagger with weight 5 would reduce 5of stamina in each swing
a bow with weight 10 would reduce 10 of stamina per second while the bow is draw ready to fire
crossbows wouldn't reduce stamina while aiming but would reduce their weight value in stamina one time while reloading

this would make stamina a really important stats again on par with health and magicka, and not simple useless (you get tired only doing power attacks bethesda, really?!) like it's right now on vanilla Skyrim :biggrin:

if someone have ideias to add/improve this or is willing to mod this feature i'm sure I and alot of other players out there who miss this feature would really be grateful, thanks anyway for just reading this thread :biggrin:
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