I'm currently using the FadeOutGame function. It is OK, but I would like it to be more immersive.
1) First of all, I heal the player before being transported to prevent death. This causes the health bar to be refilled.
1-1) Is there a way to make player invulnerable for a period so that I don't have to heal him?
1-2) Is there a way to hide the UI so that the players do not observe my trick to keep them alive?
2) I would also like to use options other than FadeOutGame to create the knock-out effect
2-1) Are there other special effects like this? Blur, etc?
2-2) Do you think I can use an in-game animation? I've heard bleed out animation might be suitable, but I don't know how exactly to set it up.
3) Any other ideas would alse be appreciated