Creating a believable knock-out

Post » Sat Jan 05, 2013 2:00 am

I'm trying to create a knock-out effect for my mod. What my mod does is to make the player faint when the health is below a certain threshold, and then the player is moved to a new location after some time.

I'm currently using the FadeOutGame function. It is OK, but I would like it to be more immersive.

1) First of all, I heal the player before being transported to prevent death. This causes the health bar to be refilled.
1-1) Is there a way to make player invulnerable for a period so that I don't have to heal him?
1-2) Is there a way to hide the UI so that the players do not observe my trick to keep them alive?

2) I would also like to use options other than FadeOutGame to create the knock-out effect
2-1) Are there other special effects like this? Blur, etc?
2-2) Do you think I can use an in-game animation? I've heard bleed out animation might be suitable, but I don't know how exactly to set it up.

3) Any other ideas would alse be appreciated
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Alberto Aguilera
 
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