Using ragdolled actor meshes on misc objects and keeping rag

Post » Wed Jan 09, 2013 10:34 am

Uhmm yeah. I understand that simply putting a actor meshe on a misc object renders the actor meshe act like a static. but is it possible to keep ragdolls enabled when putting the NPC meshe on a misc object.

And if so, how would I do that?
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Laura Tempel
 
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