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Using ragdolled actor meshes on misc objects and keeping rag
» Wed Jan 09, 2013 10:34 am
Uhmm yeah. I understand that simply putting a actor meshe on a misc object renders the actor meshe act like a static. but is it possible to keep ragdolls enabled when putting the NPC meshe on a misc object.
And if so, how would I do that?
Laura Tempel
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