I'm curious how unit colission will function on TES:O, that is running or not runnign through players/npcs. I haven't seen any videos showing if this is possible or not. It seems like it would degrade the value of player skill and blocking function. So, I'm curious how this will function in combat, and out of combat, with npcs/allies/enemies.
Sorry if this has been metnioned before, I have seen no topics anywhere on this subject.