[idea] 3rd person exploring and combat camera different than

Post » Mon Jan 14, 2013 11:45 pm

hi guys.

in 3rd person skyrim uses one camera position for exploring and a second camera position for melee, archery and magic.

does anyone think it's possible to make skyrim use the same camera position for exploring and melee combat (melee weapon in the right hand) while using the 2nd camera position for archery and magic (magic in right hand)?

maybe it's hard coded and cant be done but im curious.

why suggest this?
simple because some (like myself) tweak the camera for an over the shoulder or any other type of position to enhance their experience but once a bow is drawn the camera is less effective since the bow or the character is blocking the crosshair or because aiming projectiles is less effective when the camera is not centered.

also it's better to have the camera centered above the character for long range shooting (bow or magic) so it's symmetrically easy to step in and out of cover to shoot (and not have one side give advantage when peaking around cover and the other side is a disadvantage).

does anyone think it's possible or willing to give this a try?!
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