Mod Organizer - Opinions?

Post » Tue Jan 15, 2013 9:42 pm

I've been checking out this utility (link at the bottom) and I think the concept is pretty neat. The idea of having mods install in a separate directory from the game sounds quite awesome. It still needs a bit of polishing, but it has some very cool features and provides a more than respectable amount of control, while keeping everything dummy proof. This tool eats NMM alive and spits it out, imo, and I don't think there is much (or any) argument in favor of using NMM over this (perhaps faster downloads... but that'd be it).

I played around with the options and I was quite impressed. Only thing I didn't like is that I could not tweak the .ini files in the same way as Wrye Bash, had to launch WB through it and navigate all the way to the profiles. Also it cannot install SKSE outside the game dir, but that's just another version of the manual installation needed with Wrye Bash; perhaps for the same reason, I don't know.


Any users out here that would like to comment on it? Why do you guys prefer it to the other mod managers?

I haven't checked how it handles patches like Automatic Variants, so if anybody that uses it would like to comment, I'd really appreciate the info.


Download: http://skyrim.nexusmods.com/mods/1334
Guide: http://wiki.step-project.com/Guide:Mod_Organizer#tab=Welcome
Tracker: http://issue.tannin.eu/tbg/modorganizer/issues/open
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