I'm trying to make a custom shop with a custom merchant. Now i would like him to have 2 containers. One with my custom/unique stuff that doesn't repawn ... and the other that does respawn.
It seems that the option to add multiple containers to the same merchant has been cut. I've tried adding two factions with different vendor "working hours" but it seems that the faction that is placed on top in the list overrides all other factions. Now i know that it's possible to remove actors from factions via script. The problem is however that i find papyrus lang. quite confusing to say at least ... and yes i have read the basic tutorials.
i was hoping to construct something like this:
from 8 am till 20 pm Merchant is selling from container 1 assigned to faction1
from 20 pm till 24 am Merchant is using container 2
Event no idea what kind of eventif GetCurrentTime &--#62;= 8 && &--#60;= 20 && if Merchant.IsInFaction(faction 1) != 1AlexMerchant.RemoveFromFaction AlexmerchantfactionSpecialitemsAlexMerchant.AddToFaction Alexmerchantfactionelseif GetCurrentTime &--#62;= 20 && &--#60;= 24 && if Merchant.IsInFaction(faction 2) != 1AlexMerchant.RemoveFromFaction AlexmerchantfactionAlexMerchant.AddToFaction AlexmerchantfactionSpecialitemsendiflol
i know it looks weird but i hope that i'm making sense here

any help is greatly appreciated
Thanks in Advance
Alex
P.S. It should also be possible to remove someone from a faction through dialoge .