I have a playerQuest with only the player alias on it (no stages, dialogue or scenes), it is SGE and has a generated SEQ file. The problem is that changes to the player alias don't update on a save used with hat player alias already existing. I think the problem is that the player alias is only called once when the save first has the mod activated. How can I fix this so that every change to the alias is updated without having to load up a backup save?
Thanks.