Romance Sub Plots.. next Bethesda games needs this.

Post » Sun Jan 20, 2013 4:19 am

Lets take a look at Fallout 3, the game that had SO much hinting towards romantic sub-plots but never fulfilled them.

When growing up in Vault 101 you have your best friend Amata. While growing up you have the various options to help Amata, now, what angered me is that the goodbye scene at the Vault door could of been so much more, it was hinted that a male wanderer had feelings for Amata but this was never fulfilled. Even worse during the return to Vault 101 there is NO emotional impact at all! the wanderer simply "doesn't care" which is what annoys me the most.

Then, at the end of Broken Steel, its pretty obvious that Sarah Lyons has feelings for the wanderer, yet this is not branched out on at all, frustrating. Also there are many, MANY, more characters in Fallout 3 that scream romance sub-plot potential such as Sydney or Butch.

And, unlike New Vegas, Fallout 3 had no mods that added to this at all.. the lone wanderer was always well, alone.

Now, lets move onto New Vegas... the one time Bethesda got companion character development right! sort of.. although I'd go as far to say that was Obsidians influence.

I mean, they had romance sub-plot potential there to rival Mass Effect! They had Cass and Arcade for Males and Veronica and Boone for Females, hell, you could even say Raul would of had potential, I mean, his story is one of the best things in New Vegas!

Again, it flirted with the idea and nothing came of it.

Now, Willow came out for PC, the best companion mod in New Vegas and when Willow came out.. it was kind of a proof of concept that Romance sub-plots DO work well in open world games and can be entirely optional at the same time.

Now, lets go to Skyrim.

So much potential especially with the Marriage system, however, we all know Skyrim's marriage is a sham. It makes no sense at all! there is no romance there no character development.. its pathetic..

Now, lets fast forward to Dawnguard and look as Serana.. I mean come on, SO MUCH wasted potential there.. it was pretty obvious that a romance sub-plot could of easily been put there. Serana is not just popular because of her rack but because of her character, one of the best written Bethesda characters ever and they do not expand on it at all.

Again, it was up to a modder to prove that Romance subplots can work in an open world game and be entirely optional.. Vilja is possibly the most greatest mod for Skyrim simply because it offers this.

So, my main point is, in Fallout 4 or the Next Elder Scrolls.. we need to have a proper romantic sub plot, honestly, it is a good idea.
User avatar
Stephanie Kemp
 
Posts: 3329
Joined: Sun Jun 25, 2006 12:39 am

Post » Sun Jan 20, 2013 3:42 pm

So, my main point is, in Fallout 4 or the Next Elder Scrolls.. we need to have a proper romantic sub plot, honestly, it is a good idea.
I think it's not late for Skyrim either... they could make it a substantial part of an add-on. And yes I agree that Skyrim lacks the romantic involvement, marriage is a rushed feature.
User avatar
kelly thomson
 
Posts: 3380
Joined: Thu Jun 22, 2006 12:18 pm

Post » Sun Jan 20, 2013 4:35 am

Well, there is a bit of romance in the "Book of Love" quests. It's not much, but it's something.
User avatar
Stephanie I
 
Posts: 3357
Joined: Thu Apr 05, 2007 3:28 pm

Post » Sun Jan 20, 2013 8:59 am

Romance is something I can never see Bethesda pulling off successfully. Romance subplots are the kind of things that need to be done really well, and I mean BioWare well, things like "oh you brought me a mammoth tusk let's get married!" won't quite do.

But reality is, when you combine "Bethesda" with "good writing" you are essentially dividing by zero.
User avatar
Lizs
 
Posts: 3497
Joined: Mon Jul 17, 2006 11:45 pm

Post » Sun Jan 20, 2013 2:02 am

I think it's not late for Skyrim either... they could make it a substantial part of an add-on. And yes I agree that Skyrim lacks the romantic involvement, marriage is a rushed feature.

Saying its rushed is being kind.. personally I think it was added in as a token to keep people like me from bringing up this point that I have made.

Romance is something I can never see Bethesda pulling off successfully. Romance subplots are the kind of things that need to be done really well, and I mean BioWare well, things like "oh you brought me a mammoth tusk let's get married!" won't quite do.

But reality is, when you combine "Bethesda" with "good writing" you are essentially dividing by zero.

The problem is though is that in New Vegas they could of pulled it off, I don't know if that was because they had Obsidians help or not though. But a good percentage of the couriers companions had romance material.. I have to wonder if Male Courier and Cass was a cut romance as there was ALOT hinting towards it.
User avatar
Marie Maillos
 
Posts: 3403
Joined: Wed Mar 21, 2007 4:39 pm

Post » Sun Jan 20, 2013 4:48 am

While I'm a svcker for good romance... games that feature it have never really had "good" romances. Mainly because game writers aren't very good at the writing part.

If someone could figure out how to make them less cheesy, then I'd be happy. But, fat chance in hell of that happening. Also, go over to BSN's ME3 boards and look at the character romance sub-forum. It's locked due to breeding psychotic mouth breathers. Would rather that didn't happen here.
User avatar
City Swagga
 
Posts: 3498
Joined: Sat May 12, 2007 1:04 am

Post » Sun Jan 20, 2013 12:28 am

Adding a romance sub-plot for every marriage candidate in skyrim would be a LOT of work, and also may even cause alot of issues.. now if there were only few marriagable people in Skyrim, i could actually see that happening, but with the current variety, i actually think its better like it is now :lol: ...but thats just me :D
User avatar
Sarah Edmunds
 
Posts: 3461
Joined: Sat Jul 08, 2006 8:03 pm

Post » Sun Jan 20, 2013 2:13 pm

NO BIOWARE ROMANCES IN TES OR FALLOUT, THANK YOU

The marriage mechanic is just fine as it is. Better to leave it out completely than introduce the priiiiize.
User avatar
kat no x
 
Posts: 3247
Joined: Mon Apr 16, 2007 5:39 pm

Post » Sun Jan 20, 2013 2:53 am

NO BIOWARE ROMANCES IN TES OR FALLOUT, THANK YOU

The marriage mechanic is just fine as it is. Better to leave it out completely than introduce the priiiiize.

The Marriage mechanic is a joke, and why do you not want Romance? if you don't then don't screw the rest of us out of it because all Romance plots in Western RPGs are optional. Skyrim cannot have a romance without mods now simply because of the stupidity of the marriage mechanic. Its a joke.

Give me one solid reason why romance would be bad. I cannot see why it is bad and it has been proven twice now via mods that romance can be put into open world games just fine.

Like it or not Bioware has set a standard and any western RPG without a proper romance sub-plot is always going to be considered inferior to those who do.
User avatar
Grace Francis
 
Posts: 3431
Joined: Wed Jul 19, 2006 2:51 pm

Post » Sun Jan 20, 2013 2:44 am

The way I see it, Beth just threw it in for RP purposes. There's no reason to have a Mass Effect romance in TES.
User avatar
Alisha Clarke
 
Posts: 3461
Joined: Tue Jan 16, 2007 2:53 am

Post » Sun Jan 20, 2013 5:00 am

The way I see it, Beth just threw it in for RP purposes. There's no reason to have a Mass Effect romance in TES.

Agreed. The writing is cheesy enough in most areas. We don't need more cheesy writing and horribly programmed gameplay to go along with it.
User avatar
Cedric Pearson
 
Posts: 3487
Joined: Fri Sep 28, 2007 9:39 pm

Post » Sun Jan 20, 2013 5:58 am

Romance in Bioware games is so stupid, not saying that Skyrim's isnt stupid, but Bioware romances are, just, plain, dumb.

Its like
Person 1: Hey
Person 2: yo
P1: sup
P2: nm
P2: ohh yeah can you help me with this dumb problem?
P1: sure
P2: thanks
*sometime after stupid problem is done*
P2: thank for helping me out.... lets have six!!!
P1: OK

HUR DUR DUR DUR DUR

I would rather have the bare bones thing we have in Skyrim, then have them spending time on making something just a dumb, but that takes time away from other parts of the game.
User avatar
Joey Avelar
 
Posts: 3370
Joined: Sat Aug 11, 2007 11:11 am

Post » Sun Jan 20, 2013 3:35 pm

Not for me thankyou, I'm far too into adventuring to be distracted by romantic sub plots.
User avatar
krystal sowten
 
Posts: 3367
Joined: Fri Mar 09, 2007 6:25 pm

Post » Sun Jan 20, 2013 1:03 am

Romance in Bioware games is so stupid, not saying skyrim's isnt stupid, but Bioware romances are, just, plain, dumb.

Its like
Person 1: Hey
Person 2: yo
P1: sup
P2: nm
P2: ohh yeah can you help me with this dumb problem?
P1: sure
P2: thanks
*sometime after stupid problem is done
P2: thank for helping me out.... lets have six!!!
P1: OK

HUR DUR DUR DUR DUR

I would rather have the bare bones thing we have in Skyrim, then them spending time on making something just a dump, but that takes time away from other parts of the game.

Still a better love story than Twilight?
User avatar
Nienna garcia
 
Posts: 3407
Joined: Wed Apr 25, 2007 3:23 am

Post » Sun Jan 20, 2013 10:13 am

Romance in Bioware games is so stupid, not saying skyrim's isnt stupid, but Bioware romances are, just, plain, dumb.
At least in DA:O it wasn't. Giving gifts was a bit of an exploit but if you did everything manually through speech it was quite a climb to get along with, say, Leliana. Granted, DA2 and ME3 have turned into a total bisixual orgy, so BW quality has certainly been in decline I give you that.
User avatar
xemmybx
 
Posts: 3372
Joined: Thu Jun 22, 2006 2:01 pm

Post » Sun Jan 20, 2013 3:58 am

Romance in Bioware games is so stupid, not saying that Skyrim's isnt stupid, but Bioware romances are, just, plain, dumb.

Its like
Person 1: Hey
Person 2: yo
P1: sup
P2: nm
P2: ohh yeah can you help me with this dumb problem?
P1: sure
P2: thanks
*sometime after stupid problem is done*
P2: thank for helping me out.... lets have six!!!
P1: OK

HUR DUR DUR DUR DUR

I would rather have the bare bones thing we have in Skyrim, then have them spending time on making something just a dumb, but that takes time away from other parts of the game.

...Thanks for the review. It's always good to know which games to avoid. I mean it. Seriously.

...That said, I don't think the concept of romance in a game is a bad thing. If it's not forced upon you, if there are many to choose from, if gender is irrelevant and if it's well done. And also, romance =/= in-game six scenes.
User avatar
El Khatiri
 
Posts: 3568
Joined: Sat Sep 01, 2007 2:43 am

Post » Sun Jan 20, 2013 5:47 am

At least in DA:O it wasn't. Giving gifts was a bit of an exploit but if you did everything manually through speech it was quite a climb to get along with, say, Leliana. Granted, DA2 and ME3 have turned into a total bisixual orgy, so BW quality has certainly been in decline I give you that.
DAO was ruined by the "having six in the middle of camp while everyone else from your party was in the camp also" thing.

Still a better love story than Twilight?
Isn't that a understood?

I mean, it is mathmatically impossible to be worse then twilight.

and yes, i do mean what I said, math proves it.
User avatar
loste juliana
 
Posts: 3417
Joined: Sun Mar 18, 2007 7:37 pm

Post » Sun Jan 20, 2013 3:41 pm

i dont mind either way personally, but i would prefer if beth either scraqed marrige or made it decent, just leaving it as is is annoying and it seems rather...i dont want to say unprofessional, but a developer needs to finish up their game before shipping it out (even extending the release date would be better). i just think features should be fleshed out or left out :shrug:
User avatar
Taylor Tifany
 
Posts: 3555
Joined: Sun Jun 25, 2006 7:22 am

Post » Sun Jan 20, 2013 1:14 am

The Marriage mechanic is a joke, and why do you not want Romance? if you don't then don't screw the rest of us out of it because all Romance plots in Western RPGs are optional. Skyrim cannot have a romance without mods now simply because of the stupidity of the marriage mechanic. Its a joke.

Give me one solid reason why romance would be bad. I cannot see why it is bad and it has been proven twice now via mods that romance can be put into open world games just fine.

Like it or not Bioware has set a standard and any western RPG without a proper romance sub-plot is always going to be considered inferior to those who do.
Because video game romances live somewhere between lame and the creepiest hinterlands of the uncanny valley.

Because you don't need cheesy romance subplots to define your character in Bethesda games where you have a lot of freeform roleplay possibilities. Bioware should dump them, too, and concentrate on letting people define their PCs and gain replayability by having actual branching choices in mission quests.

There's two for you.
User avatar
RObert loVes MOmmy
 
Posts: 3432
Joined: Fri Dec 08, 2006 10:12 am


Return to V - Skyrim