Haven't played in awhile; a couple of questions

Post » Tue Jan 22, 2013 3:49 pm

1. Do you still have to do the Wabbajack thing to your followers in order to bring them up to your level?

2. Has anything about Destruction magic been changed? For example, being utterly useless unless you're wearing highly enchanted gear that reduces 85%+ of the cost. That's always been an issue with some people.

3. Anything else new? I know about Glitchfire, Dawngaurd, and mounted combat; but has anything else significant come from gamesas for the game. This is obviously a question about console gaming. God only knows what PC guys have come up with to put in the game by now. That's not a knock on PC gamers, btw; just an observation.
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MARLON JOHNSON
 
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Post » Wed Jan 23, 2013 1:40 am

1. Do you still have to do the Wabbajack thing to your followers in order to bring them up to your level?

2. Has anything about Destruction magic been changed? For example, being utterly useless unless you're wearing highly enchanted gear that reduces 85%+ of the cost. That's always been an issue with some people.

3. Anything else new? I know about Glitchfire, Dawngaurd, and mounted combat; but has anything else significant come from gamesas for the game. This is obviously a question about console gaming. God only knows what PC guys have come up with to put in the game by now. That's not a knock on PC gamers, btw; just an observation.


1. I'm pretty sure this has been fixed in a recent patch and that followers now level with you, up to their individual level caps. I use the UFO mod which has an option to level them up by telling them to "train" some as well as the option to check their current level and skill stats. With my last character every time I checked a follower he/she was keeping up with my PC without me ever having to use the training option.

2. I don't think so, but I don't use magic much and use a "better magic" mod so someone else might know differently with regard to the vanilla game.

3. If mounted combat is new to you then you probably haven't yet played with the patch that borks the physics or gravity or whatever on objects when you pick them up and try to move them around (I haven't either but I've heard that it makes decorating a home even more difficult than it already was). Apparently things have a tendency to flip upside down in your hands now whenever you pick them up to move them. It's one reason I delayed updating from 1.5 so I guess I'll find out how bad it really is once I stop modding and start playing again.
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Sebrina Johnstone
 
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Post » Tue Jan 22, 2013 3:36 pm

Cool. Thank you. But to be specific, was the follower/wabbajack patch for PC only or did Xbox and PS3 get it too?

ETA: nevermind, I looked it up on uesp; it appears to be fixed. That's nice. One of the first things I always used to do after starting a new character was to trudge all the way to Solitude in order to do that quest to get the Wabbajack. I can almost repeat the quest word for word--still, after having not played in months.
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Pixie
 
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Post » Tue Jan 22, 2013 4:29 pm

Wabbajack works on all platforms.
EDIT Looked at the question again. The PS3 may still need the Wabbajack, the 360 should have been fixed before the PC.
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IsAiah AkA figgy
 
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