I am trying to make a quest with a dialogue option that will initiate an npc to have combat with the player. I thought it would be relatively simple, so I type in StartCombat(Game.GetPlayer()) in the end Script section of the Topic Info window. However when I try to compile this it says that Start Combat is not a function or does not exist. This is probably a very easy fix that I'm missing, but any help help would be appreciated.