just got my first gaming pc, never used mods in my entire life so im a little confused as to how to download them both manuelly and with the downloader, how to activate them, what folders to put them in or even how acess these folders, as i said im brand new to all this stuff so if anyone can help me out it would be greatly appreciated
First off, welcome to the wonderful world of mods. You've started off on the right track - by asking for assistance. Using mods recklessly when you don't know what you're doing and then continuing to play can wreck your save game. But have no fear - you can always go back to that earlier save game from before you installed the mod. Make sure you save your game manually rather than relying on quicksave or autosave.
Rule number one - Reading. Do your research. Read the mod description to find out any specific instructions and requirements. Also check the mod comments by other users. Don't be afraid to ask questions, but make sure you've read the description and the first couple of pages of comments first - often your question will have been asked and answered there already.
Rule number two - Install one mod at a time. Test out that mod for several hours of gameplay before installing another. It's too easy to be tempted to install a load of mods at once - but then if you have problems, how would you know what was causing them?
Rule number three - never uninstall a mod and continue with the same save game. If you want to remove a mod, you'll need to go back to an earlier save from before you installed that mod.
Rule number four - Load Order. This is important - if you're unsure, use http://skyrim.nexusmods.com/mods/6 to sort your load order correctly. Mods can conflict, and putting mods in the correct order from the start will prevent issues.
As for the install process, both NMM and Steam will do the job for you.
Why use one rather than the other?
Steam is very simple - just click "subscribe" and it'll install the mod automatically. If the mod is updated by the author, Steam will automatically download and install the latest version of the mod. Why wouldn't you want this? Sometimes the new version of a mod might have new features you don't want, or it might be too demanding on your system, or a new version might be incompatible with your other mods. If the mod author removes the mod from Steam, you might find that it's automatically uninstalled from your game - which can cause problems as your save game is likely to rely on it still being there.
NMM is probably a better bet - it doesn't update your mods automatically, and gives you more control with what goes into your game - it still alerts you when updates are available but gives you the choice as to whether to install the update or not. Gopher has an excellent video tutorial for people new to mods, talking you through NMM - http://www.youtube.com/watch?v=ClqtmSUsFhg. I'd strongly suggest sitting down for 5 minutes and watching the tutorial.
As SamA92, Wrye Bash is also pretty essential for advanced mod users - it can also work as an install manager, but not all mods are set up correctly to allow you to do this easily - but it's pretty indispensible for its ability to make mods that are incompatible work much better together. I'd suggest getting to grips with one or two mods the easier way before looking into Wrye Bash.
Installing manually is the other option - once upon a time, all mods were installed this way! Most mods you download will have two files in them (and maybe a readme text file too) - an esm or esp file and a bsa file. An esm or esp file contains the changes, and the bsa file contains any new graphics, sounds, or scripts used by the esm or esp file. I'd suggest using a manager to install (and more to the point to make it easier to uninstall), but it's useful to know what the manager is doing. Skyrim is in your Steam folder on your computer - usually program files/steam/steamapps/common/skyrim on your C: drive. you can browse there and have a look at what's there already. You'll see a "Data" folder- this is where all mods are installed to. Both the esm/esp and bsa go inside this data folder. (Some mods have other loose folders as well as these - this is because the mod author hasn't combined the loose files into a single bsa file - and managers like the NMM allow you to keep better track if the mod has loose files).