[RELz] Animation Tools N2 (edit TRI files)

Post » Wed Jan 23, 2013 11:36 am

Animation Tools N2

Link on Nexus:http://skyrim.nexusmods.com/mods/30162/ http://skyrim.nexusmods.com/mods/30162/


Description:
This tools allow you to create/modify morphs in TRI files.

!!! Any 3D modelling software are supported !!! :smile:



To extract from TRI file all morphs - type at console:

_ "TriExtractor.exe Head.tri"

So, you get base model and all its morphs in common OBJ files.
(and a list of all morphs in TXT file)

Now you can load you favorite 3D editor and change shape of any morph.

To create new TRI file from existed OBJs - type at console:

_ "TriCreator.exe MorphsList.txt"

(The first line in "MorphsList.txt" is always must be a name of base model for the morphs.)

And this is it. Happy modelling ! :smile:



PS: and i hope someone can create HiPoly head mesh for the game soon ...



Licence:
Do what you want with this tools just give me a proper credits

Credits:
kapaer for info about TRI file format
akba for point me to kapaer's work
Microsoft for Visual C++ Express 2010
Bethesda for the game
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