So, I'll tell you what it was an expand on what he was saying.
When you kill a player or an NPC, the player model (now dead) usually hangs about for a very long time, but I'm wondering how it would work in this.
It takes up a lot of memory I imagine (remembering a gate you closed, a thing you threw on the floor, someone you killed and a door you opened), so, when someone kills an NPC in-game how long do you think the body will stay there for before respawning?
In some games it would annoy me real bad when I just killed an important NPC and then you see them respawn 1 minute later. So, hopefully they'll leave 'em for a while and maybe respawn once you're far away or after a certain amount of time has passed?
Also, I feel it adds a sense of immersion in PvE and PvP.
I hope some of you share the same views or share some of your own.
Danke for reading.