Inventory is Slot based

Post » Wed Jan 23, 2013 7:09 am

Anyone else slightly bummed about this? Its a small decision, and probably won't take away from the game in the slightest, but I feel like they could've done a lot with weight based. It could of had a dynamic effect on you, where the lighter you are, the fighter you get, in lieu of an arbitrary perk. Maybe some players prefer slot based, but imo I think not being able to lug around 15 different swords is better. How do you guys feel?
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JLG
 
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Post » Wed Jan 23, 2013 2:26 pm

Not really an issue, but I would have definitely been happier with a more innovative approach.
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Anna Krzyzanowska
 
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Post » Wed Jan 23, 2013 7:59 pm

It was said that it would be kind of a combination. I'm guessing weight-based for carrying purposes, slot-based for organization purposes. It would really be a nuisance to have to scroll through massive lists of items during a trade.
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Queen
 
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Post » Wed Jan 23, 2013 12:29 pm

It was said that it would be kind of a combination. I'm guessing weight-based for carrying purposes, slot-based for organization purposes. It would really be a nuisance to have to scroll through massive lists of items during a trade.
Hence why I hate skyrim's menu system. Maybe I heard it wrong, it sounded like it wasn't weight based, but if they use the slots purely for organization than awesome, wouldn't have it any other way.
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Dan Stevens
 
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Post » Wed Jan 23, 2013 6:52 pm

Yeah, im sure they said that we 'don't have to worry about how much an item weighs' or something similar.. convenient but not very innovative
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katie TWAVA
 
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