Adding abilities to the player without altering perk trees

Post » Thu Jan 24, 2013 3:45 am

Hi,

I have a script that allows stamina to be drained every time the player does a normal attack. I have this script attached to a magic effect and the magic effect attached to an spell of type ability.

Currently I give this spell to the player by making it accessible through a perk that appears in one perk tree. However I'd prefer if that ability was available to the player without altering any perk trees. Like, as soon as my .esp file is loaded, the ability is granted. Can this be done, and is so, how?

Thanks in advance!
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Dean Ashcroft
 
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